RPG Classes
RPG ClassesComplete guide to all 6 base classes, 12 advanced specializations, skills, and stats
On this page
Overview
Your class determines your stats, skills, and combat role. There are 6 base classes available at character creation and 12 advanced classes (2 per base) unlocked at level 20.
Base Classes
Stats Overview
| Class | HP | STR | DEF | MAG | MAG_DEF | SPD | Primary |
|---|---|---|---|---|---|---|---|
| ⚔️ Swordsman | 120 | 25 | 20 | 5 | 10 | 12 | STR |
| 🛡️ Tank | 180 | 15 | 30 | 5 | 15 | 8 | STR |
| 🔮 Mage | 80 | 5 | 8 | 30 | 20 | 10 | MAG |
| 🏹 Archer | 90 | 20 | 12 | 5 | 10 | 18 | STR |
| 🗡️ Assassin | 85 | 22 | 10 | 8 | 12 | 25 | STR |
| 💚 Healer | 100 | 8 | 15 | 25 | 22 | 10 | MAG |
Growth Rates (per level)
| Class | HP | STR | DEF | MAG | MAG_DEF | SPD |
|---|---|---|---|---|---|---|
| ⚔️ Swordsman | +12 | +4 | +3 | +1 | +1 | +2 |
| 🛡️ Tank | +18 | +2 | +5 | +1 | +2 | +1 |
| 🔮 Mage | +8 | +1 | +1 | +5 | +3 | +1 |
| 🏹 Archer | +9 | +3 | +2 | +1 | +1 | +3 |
| 🗡️ Assassin | +8 | +4 | +1 | +1 | +2 | +4 |
| 💚 Healer | +10 | +1 | +2 | +4 | +3 | +1 |
Class Roles and Playstyles
⚔️ Swordsman — Balanced Melee
The all-rounder. Good stats across the board with strong physical skills. Excellent for players who want a straightforward experience without worrying about weaknesses.
Skills:
| Skill | Emoji | MP Cost | Type | Effect |
|---|---|---|---|---|
| Power Strike | ⚡ | 20 | Physical | 1.8x damage multiplier |
| Whirlwind | 🌀 | 30 | Physical | 1.3x damage, ignores 30% DEF |
🛡️ Tank — Defender
The wall. Highest HP and DEF in the game, but slowest. Perfect for players who want to outlast enemies rather than burst them down.
Skills:
| Skill | Emoji | MP Cost | Type | Effect |
|---|---|---|---|---|
| Shield Bash | 🔨 | 20 | Physical | 1.4x damage + self DEF buff (20%, 2 turns) |
| Fortify | 🏰 | 30 | Heal | Heal 20% max HP + self DEF buff (40%, 1 turn) |
🔮 Mage — Burst Magic
The glass cannon. Highest magic damage but lowest HP and DEF. Ideal for players who want to end fights quickly with devastating spells.
Skills:
| Skill | Emoji | MP Cost | Type | Effect |
|---|---|---|---|---|
| Fireball | 🔥 | 20 | Magical | 2.0x damage multiplier |
| Ice Shard | ❄️ | 30 | Magical | 1.5x damage + SPD debuff on enemy (30%, 2 turns) |
🏹 Archer — Fast Ranged
The precision fighter. High speed means you attack first, and armor-piercing skills ignore enemy defenses. Great for taking down armored enemies.
Skills:
| Skill | Emoji | MP Cost | Type | Effect |
|---|---|---|---|---|
| Precision Shot | 🎯 | 20 | Physical | 1.8x damage, ignores 50% DEF |
| Quick Shot | 💨 | 30 | Physical | 1.2x damage, hits 2 times |
🗡️ Assassin — Crit & Speed
The critical hit specialist. Fastest class with the highest burst potential. High risk, high reward — low HP but can one-shot with critical strikes.
Skills:
| Skill | Emoji | MP Cost | Type | Effect |
|---|---|---|---|---|
| Backstab | 🗡️ | 20 | Physical | 2.2x damage, 30% crit chance (3x crit multiplier) |
| Poison Blade | 💀 | 30 | Physical | 1.0x damage + poison on enemy (10% HP/turn, 3 turns) |
💚 Healer — Support
The survivor. Balanced magic stats with self-healing. Not the fastest killer, but extremely hard to take down. Best for cautious players who want to push deep in dungeons.
Skills:
| Skill | Emoji | MP Cost | Type | Effect |
|---|---|---|---|---|
| Holy Light | ✨ | 20 | Magical | 1.6x damage multiplier |
| Heal | 💚 | 30 | Heal | Restore 30% of max HP |
Advanced Classes
At level 20, you can advance into a specialization. Each base class has two paths: offensive and defensive.
Requirements
To advance, you need:
- Character level 20
- 5x Epic Core + 10x Rare Essence (materials)
- 3,000 Gold
Use /adventure advance to choose your path.
Advanced Class Table
| Base Class | Offensive Path | Defensive Path |
|---|---|---|
| ⚔️ Swordsman | Berserker ⚔️ | Knight 🛡️ |
| 🛡️ Tank | Fortress 🏰 | Paladin ✨ |
| 🔮 Mage | Warlock 😈 | Archmage 🔮 |
| 🏹 Archer | Sniper 🎯 | Ranger 🌿 |
| 🗡️ Assassin | Phantom 👻 | Shadow 🌑 |
| 💚 Healer | Druid 🌱 | Priest 🙏 |
Stat Bonuses
Advanced classes gain percentage-based stat bonuses (applied on top of your current stats):
| Class | Stat Bonuses |
|---|---|
| Berserker | STR +20%, HP -10% |
| Knight | DEF +15%, STR +5% |
| Fortress | DEF +25%, SPD -15% |
| Paladin | HP +20%, MAG_DEF +15% |
| Warlock | MAG +25%, HP -15% |
| Archmage | MAG +10%, MAG_DEF +20% |
| Sniper | STR +15%, SPD +10%, DEF -15% |
| Ranger | SPD +20%, DEF +10% |
| Phantom | STR +20%, SPD +10%, HP -20% |
| Shadow | SPD +15%, MAG +10% |
| Druid | MAG +15%, HP +10% |
| Priest | HP +15%, MAG +10%, MAG_DEF +15% |
Ultimate Skills
Every advanced class unlocks a powerful Ultimate ability (50 MP cost, usable once per combat encounter):
| Class | Ultimate | Emoji | Type | Effect |
|---|---|---|---|---|
| Berserker | Blood Frenzy | 🩸 | Physical | 3.0x damage |
| Knight | Guardian’s Oath | ⚔️ | Physical | 1.5x damage + DEF buff (100%, 3 turns) |
| Fortress | Stone Wall | 🪨 | Buff | Defensive buff |
| Paladin | Divine Shield | ✨ | Heal | Restore 50% max HP |
| Warlock | Soul Burn | 💀 | Magical | 4.0x damage |
| Archmage | Arcane Barrier | 🌟 | Magical | 2.5x damage + DEF buff (100%, 2 turns) |
| Sniper | Headshot | 💥 | Physical | 5.0x damage |
| Ranger | Arrow Rain | 🏹 | Physical | 1.0x damage, hits 5 times |
| Phantom | Shadow Strike | 🌀 | Physical | 3.5x damage, ignores 100% DEF |
| Shadow | Toxic Cloud | ☠️ | Physical | Poison (20% HP/turn, 4 turns) |
| Druid | Nature’s Wrath | 🌿 | Magical | 2.5x damage + heal 25% HP + poison (10%, 3 turns) |
| Priest | Resurrection | 💫 | Buff | Auto-revive when HP reaches 0 |
Which Class Should I Choose?
For Beginners
Swordsman or Tank — both are forgiving with strong base stats. Swordsman deals more damage while Tank survives longer. You can’t go wrong with either.
For Damage Dealers
Mage for consistent high magic damage, Assassin for critical hit spikes. Mage is safer because magic ignores physical DEF; Assassin is riskier but can one-shot bosses with crits.
For Survivability
Healer is the tankiest class in the long run — self-healing plus decent magic damage means you’ll rarely die. Tank is pure defense but lacks self-sustain.
For Speed
Assassin and Archer are the fastest. Speed determines turn order in PvP and helps you act before enemies in dungeons. Archer has more consistent damage while Assassin has burst potential.
For PvP
Assassin (Phantom path) for burst kills, Mage (Warlock path) for the highest single-hit damage, or Healer (Priest path) for the Resurrection ultimate that gives you a second life in PvP.
Commands Reference
| Command | Description |
|---|---|
/adventure create | Create your character and choose a class |
/adventure profile | View your current stats, class, and equipment |
/adventure advance | Advance to a specialized class at level 20 |