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Equipment & Crafting

Equipment & Crafting

Master the equipment system — slots, rarities, crafting recipes, crates, and material farming

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Overview

Equipment is the primary way to power up your RPG character. Each piece of gear provides stat bonuses that add to your base stats. Better equipment makes a bigger difference than leveling up alone — a well-geared character at level 15 can outperform a poorly-geared character at level 25.

Equipment Slots

Your character has 6 equipment slots:

SlotPrimary StatsNotes
WeaponSTR or MAGClass-restricted (each class has unique weapon types)
ShieldDEF, MAG_DEFClass-restricted (Assassins cannot equip shields)
HelmetDEF, MAG_DEFUniversal
ArmorDEF, HPUniversal
BootsSPD, DEFUniversal
AccessoryVariousUniversal

Class Weapon Types

ClassWeapon Types
SwordsmanSword, Greatsword
TankMace, Hammer
MageStaff, Wand
ArcherBow, Crossbow
AssassinDagger, Katana
HealerStaff, Scepter

Class Shield Types

ClassShield Types
SwordsmanShield
TankHeavy Shield
MageMagic Tome
ArcherQuiver
Assassin(none)
HealerHoly Tome

Rarity Tiers

Equipment comes in 6 rarity tiers, each with a stat multiplier applied to the item’s base stats:

RarityEmojiColorStat MultiplierDrop Weight
CommonGray1.0x45%
Uncommon🟩Green1.3x25%
Rare🟦Blue1.6x15%
Epic🟪Purple2.0x10%
Legendary🟨Gold2.5x4%
Mythic🟥Red3.2x1%

Tip: The stat multiplier is huge at higher tiers. A Mythic weapon has 3.2x the stats of a Common one. Even a single rarity upgrade is worth the investment.

How to Get Equipment

Dungeon Drops

Monsters and treasure encounters in the dungeon can drop equipment:

SourceDrop ChanceNotes
Monster kill10%Standard encounter
Treasure chest15%No combat needed
Boss kill50%Every 5 floors, much higher chance

Equipment rarity from drops follows the standard drop weight table — most drops will be Common/Uncommon. Boss encounters are the best source of rare gear.

Class-Weighted Drops

Equipment drops are weighted toward your class. There is a 70% chance the drop matches your class, and the slot is weighted based on your class priority:

ClassPriority Slots (40% / 35% / 25%)
SwordsmanWeapon, Armor, Shield
TankShield, Armor, Helmet
MageWeapon, Accessory, Shield
ArcherWeapon, Boots, Accessory
AssassinWeapon, Boots, Accessory
HealerWeapon, Shield, Helmet

Crafting

Use /adventure craft to create equipment from materials and Gold. See the crafting section below.

Crates

Use /adventure crate to open crates for random equipment. Crates can be purchased from the shop or earned as dungeon rewards.

Crafting Recipes

Craft equipment by rarity using materials collected from dungeon runs:

Target RarityMaterials RequiredGold Cost
⬜ Common5x Common Shard50
🟩 Uncommon3x Uncommon Fragment + 5x Common Shard150
🟦 Rare3x Rare Essence + 5x Uncommon Fragment500
🟪 Epic3x Epic Core + 5x Rare Essence1,500
🟨 Legendary3x Legendary Soul + 5x Epic Core5,000
🟥 Mythic3x Mythic Heart + 5x Legendary Soul15,000

Crafted equipment is class-appropriate and slot-weighted just like dungeon drops.

Materials

Six tiers of crafting materials, each dropping from different dungeon depth:

MaterialEmojiMin FloorDrop ChanceQuantity
Common ShardFloor 160%2–4
Uncommon Fragment🟩Floor 335%1–3
Rare Essence🟦Floor 620%1–2
Epic Core🟪Floor 1010%1
Legendary Soul🟨Floor 155%1
Mythic Heart🟥Floor 202%1

Materials drop from monster kills (30% base chance) and treasure chests (50% base chance). Boss encounters guarantee material drops.

Tip: If you need a specific material tier, farm dungeons at or above the minimum floor for that material. Floor 10+ runs are the sweet spot for Epic Cores.

Crates

Three crate tiers with different rarity distributions:

Bronze Crate 🟫 (200 Gold)

RarityChance
Common50%
Uncommon35%
Rare15%

Silver Crate 🥈 (800 Gold)

RarityChance
Uncommon40%
Rare35%
Epic25%

Gold Crate 🥇 (2,500 Gold)

RarityChance
Rare35%
Epic30%
Legendary25%
Mythic10%

Crate Drops from Dungeon

Crates can also drop during dungeon runs:

SourceBronzeSilverGold
Monster kill5%
Treasure chest15%5%
Boss kill50%15%

Strategy Tips

What to Craft First

  1. Weapon — biggest damage increase, directly affects all combat
  2. Armor — DEF + HP bonus helps you survive longer runs
  3. Boots — SPD determines turn order, crucial for PvP and dodging

When to Use Crates

  • Bronze crates early game (levels 1–10) for quick upgrades
  • Silver crates mid game (levels 10–20) when you need Epic gear for advancement
  • Gold crates late game — the only reliable way to get Legendary/Mythic gear besides crafting

Material Farming

  • Run dungeons consistently — floor 6+ for Rare Essence, floor 10+ for Epic Core
  • Boss encounters (every 5 floors) guarantee material drops and have the best equipment drop chance
  • Don’t waste materials on Common/Uncommon crafts once you can farm Rare+ materials

Inventory Management

  • Keep all materials — they’re always needed for higher-tier crafting
  • Equip your best gear immediately — there’s no benefit to saving equipment
  • Sell duplicate low-rarity equipment once you have better gear in that slot

Commands Reference

CommandDescription
/adventure inventoryView all equipment and materials
/adventure equipEquip an item from inventory
/adventure unequipUnequip an item to inventory
/adventure craftCraft equipment from materials
/adventure crateOpen a crate for random equipment
/adventure shopBuy crates with Gold
/adventure profileView currently equipped items
/dungeonFarm materials and equipment drops
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